Meanwhile, Back at the Shack…

Aedre’s Firefly Graphic Novel updates every Wednesday at NOON eastern time.
If you’re a new reader click here to start closer to the beginning of the story…

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This week’s #LFWC

This week, I’d like to introduce you all to another new online graphic novel I’m greatly enjoying called Pandeia by Paul Caggegi.  This is a science fiction tale that takes place so far in our future that it’s barely seems to be the one we know. There are at this time five main characters, each one a complex person with their motives and attitudes. There are  greek symbols all over the place, and underground complexes, and puzzling mysteries to solve. And of course while the mysteries are being solved, there is someone, perhaps another faction, who is trying to stop them.

For young (or cash-strapped) cartoonists, one of the really interesting things about Paul’s work is that he doesn’t use Photoshop. His main tools seem to be Blender3d and Gimp. It’s encouraging to see this high quality work being produced in free programs. It also makes me want to work even harder to get my Blender3D skills improved. I use Gimp for specific  things in my work. I scan inks and pencils in using Gimp, and I love the ease with which I can make any colour I want transparent (usually the white from the background of my scans) and that then I can save those as Photoshop files, which, since the demise of PaintShop Pro has become my main raster art tool. I will also sketch in Gimp sometimes, too, but that’s about it so far. What Paul does with Gimp is pretty awesome.

I haven’t had a chance yet to listen to any of his podcasts, but he has some Process ones there where he talks about how he produces each of the issues. Unfortunately my Win7 computer running Firefox doesn’t want me to listen to Paul’s podcasts. I click and nothing happens.  :`(  I might have to try it on my MacBook Pro later. So check it out if you like far future Sci-fi. It’s pretty intriguing.

News

Chapt. VI is complete and I think I’m about halfway I’ve now finished on the splash page for Chapt. VII, the final chapter in Volume One. Also, I have the inks done for the first strip, but still need the lettering and the shading done. I’m truly looking forward to taking a wee break and scripting out Volume Two of Aedre’s Firefly, which I plan to do as soon as I have Chapt VII fully inked and uploaded.

On the iGame development front, in our last meeting we voted unanimously to develop this game for the iPhone and iPod Touch and iPad. I’ve started work on some of the GUI assets and am in process of working up concept art for the characters through the different stages they transform into as they level.  The tough job, for me at least, was going through a brainstorming session about the combat system –stats, attributes, etc. But during that meeting I doodled some pretty cool icons. :`D  Nothing is definite yet except for the story we’ll be creating and the  platform for which we’re developing this game. Very early days yet.

I guess that’s it for now. Don’t forget that Bearman’s unique annual Charity Challenge is still going on this month. Read all about it and maybe contribute a little art, a bit of space on your blog, or money directly to the Charities yourself. <3

Thanks for reading, and also for commenting. You’re the best!