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comic-2012-05-30-6ed8f843.jpg

Chapt VI: Awakening (Part 33)

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Mutually Beneficial?

Aedre’s Firefly Graphic Novel updates every Wednesday.
New Readers: click here to start closer to the beginning of the story…    You also might like this well-written precis of the story by Todd McElmurry at the WebComic Alliance’s pick-of-the-week: Aedre’s Firefly.

At the end of this chapter I’ll be having a poll for my readers about what you think of the story so far. Stay tuned.

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#LFWC Pick of the Week

This week’s Long Form Web Comic is Lady Sabre and the Pirates of the Ineffable Aether, a swashbuckling steampunk adventure that is exemplary of the character-driven storytelling in it’s highest form. Beautifully rendered, delightfully told, and colourful in every way. Not quite up to the humorous quality of Delilah Dirk, nor perhaps even the art, though it is very close and has enough funny moments of its own; it is exceptionally well done, and has a similar roguish swashbuckling element. (Hey! Pirates! –Steampunk Pirates!)

The characters are strong and well-drawn from the taciturn lawman, Miles Drake, to the sabre-swinging Lady Sabre herself, but what intrigues me about this webcomic is the strangely eerie world  the authors have created and how lovingly it is described by the writer and interpreted by the artist. And of course, there’s the Call to Adventure: the lure of Treasure!

In answer to a commenter who praised the comic though he himself had never been interested in comic books, the artist replied:

“If you’ve come to comics in the last ten to fifteen years you’ve experienced art that doesn’t tell the story. It’s definitely a matter of style over substance. What I see as my job here is to visually interpret and dramatically enhance Greg’s story. I want the reader to look at a panel and know exactly what’s happening. There’s ample evidence on this site that I am not a great artist, nor am I a distinctive stylist. What I attempt to do is be the best visual storyteller I can be. There’s no question my attention to this ethic has cost me a lot of work over the last 10 years, but I see that as the job.”

Spoken by a man who knows his strengths and limitations and yet who still strives for excellence in every panel. Not only do I love the unfolding of this long form webcomic, I admire both the writer and the artist for what they are creating and how they’re going about the job of producing it. Another example of this is that very update includes the script that the writer sent the artist. An invaluable resource for those of us who want to learn to write comic scripts that are easy for artists to understand and interpret.

A brilliant steampunk webcomic! Please check it out and let me know what you think. I think you’ll love it!

AFF Art Process:

Aedre’s Firefly is now complete up to and including August 22 of this year, which is three strips into Chapt. VII. This last week was a slow one for the inking process due to some illness at home and then the long weekend (US Memorial Day).  When Mal is home, I tend not to get as much done as I normally would. It was really nice to be able to relax a bit this weekend though I did some more studying of scriptwriting and storyboarding for sequential storytelling, as well as a little more research (that is, comic-reading) :`) catching up on some comics I’d abandoned due to my obsession with getting AFF inked as far ahead as possible. Sometimes I long to have someone else draw and maybe even colour  it, even though doing the artwork is my favourite part.

I also had further ideas for scenes and even characters for the next volume of AFF, which I duly noted on 3×5 cards. I’m so looking forward to getting on with the process of writing the scripts for Vol. II.

I also created a sketch sheet of Aedre full body front, back and side that I will be using to create a 3d model of her using Blender3D. Paul Cagaggi has some very good tutorials on how to do that which simplify the process greatly, HERE on his Process Diary page.

In the meantime I’m still managing to get two strips a week inked and once in a while an extra one, which lessens the level of anxiety I feel around completing this story. I know that the further ahead I can get the more I’ll be able to relax and enjoy the process.  But two strips a week is the least I’m willing to do and I’d love to be able to at least three a week and still have a life outside of creating this story.

Other stuff

Mal and I have got caught up in the Air Bender sagas. It’s fun, exciting, and beautifully rendered. I’d rather watch an animated series any day rather than those using live actors. I pretty well don’t watch anything other than animated movies these days. We’re more than halfway through the second series of Avatar: The Last Air Bender, and look forward to watching a couple episodes every evening before bed time.

I have a new way of rewarding myself and relaxing after a full day of working of AFF: I downloaded Atari’s Asteroids: Gunner to my iPad quite a while ago and started playing with it this weekend (Has free-but-with-ads versions for all iDevices as well as a pay-$4.99-and-no-ads-version). I used to play this game on one of the table-top style top-down video game thingies, feeding it quarter after quarter that I could ill afford at the time back in the early eighties (iirc). So nice to know that my obsession with the game back then helped to support the company and make it available for free to play now! ;`D

This game is right up my alley. I enjoyed it so much on the iPad this weekend I was getting a blister on my left thumb (the one that moves the ship)! So I got out a packet of nylon knee-high stockings and rolled one over my left hand, so my thumb would slide better on the iPad’s surface. Works like a charm! Now all I need is a patent on finger/thumb stockings for people who want a smooth sliding finger action on their i-Devices.  It also keeps finger marks off the surface. :`D

So yeah, playing Asteroids Gunner is my new reward for completing my usual very long day’s work on Aedre’s Firefly. I can go and sit in the lazyboy style chair ease back and put my feet up while I play.

This weekend also Mal got Parallels and Win 7 onto my MacBook Pro for me. And now I need to add the software I like to use to that partition. That will be super handy for when we travel later this year (back to Canada! Yay!) and we can play Windows based games, and I can add my separate copy of Photoshop CS5 on there as well, So I can keep doing a bit of work as we travel.

Which reminds me. Mal upgraded our Creative Suite from CS5 to CS6 this weekend too, only we decided to give the Adobe Cloud monthly plan a tryout. Mal got it installed on his Mac and it looks pretty good! At last you can now change the background to a dark charcoal colour with white text! Soooo much easier on these aging eyes. As soon as I finish my inking today I’ll be installing it and giving it a trial run.

Well, I guess that about wraps up the news for this week.  Hope you all had a really great weekend, whether it was a long one or not!

Thanks for reading and commenting. Your comments really help show me that you care about the story! <3